Language & Encoding |
Nov. 8-9, 2002
State University of New York, Buffalo |
Panel Abstracts Note: Full versions of these essays are forthcoming in Dichtung Digital in December, 2002. |
Beige Records
|
Reverse Engineering Super
Mario Brothers
|
Cory Arcangel and Paul Davis of the BEIGE programming ensemble will present their recent work which deals with reverse engineering Super Mario Brothers Cartridges for the 8-bit Nintendo Entertainment System [1984]. Over the past five years Cory Arcangel and Paul Davis have been studying the hardware limitations of the Nintendo Entertainment System in order to better understand the audio and visual language that dictated the aesthetics of popular video games like Mario Brothers and Zelda. Due to the limited space available on a cartridge, graphic encoding peculiarities, MHz limitations, and color restrictions, Nitnendo games adopted a unified aesthetic. Cory Arcangel and Paul Davis will discuss this aesthetic language in relation to recent work. |
Marc Böhlen
|
#define
|
My contribution
will include two parts. In the first part I will investigate some of the
premises upon which the concept of language in computer science is based.
Revisiting Nicolas Wirth's landmark text "Algorithms + Data Structures
= Programs" [1976] I will discuss the idea of symbols, fundamental types
and the idea of representation in data constructs. In particular I will
dwell on the construction of the type CHAR, with which computer programming
entered an arranged marriage with human language. The fact that a universal
machine allows for arbitrary construction of representation, implies that
it makes sense to encode reality in more than one way. Given the growth
in the number of computer programmers over the decades it makes sense
to expect unorthodox applications of computational processes to occur.
Code has gone pop and there is logic in this. Artists' use, invention
and reinterpretation of computational processes can be placed in this
context. |
John Cayley
|
Reprogramming Performances
of Writing
|
Current textual
and poetic practices in networked and programmable media highlight the
crucial role of code, in an increasingly literal sense of the word. Setting
out from arguments which require us to examine and re-establish a distinction
of code and text, this contribution explores and exemplifies the necessities
and benefits of such a distinction. Coding is indeed always already crucial
to writing in networked and programmable media, but subsequent to its
appearance at the 'scene of writing', the distinction between code and
text, code and interface text, must be made in order to realize end engage
with performances of writing in these newly and continually reconfigurable
media.
|
Alex Galloway
|
Conflicting Organizational
Designs
|
Throughout the years new organizational designs have appeared as solutions or threats to existing designs. Designs come and go, useful once, disappearing, then returning as useful again. Thus, the rhizome is thought to be the solution to the tree, the wildcat strike the solution to the boss's control, or Toyotism the solution to institutional bureaucracy. The terrorist threatens not only through fear and violence, but specifically through the use of a cellular organizational structure, a distributed network of secretive combatants, rather than a centralized organizational structure employed by the police and other state institutions. Terrorism is a sign that we are in a transition moment in history. It signals that historical actors are not in a relationship of equilibrium, but instead are grossly mismatched. My paper will approach the topic of encoding from the perspective of conflicting organizational designs. How are political agendas encoded inside organizational architectures? Are network architectures necessarily more politically progressive then hierarchical ones? Can messages be physically encoded in the organizational design of media? Do the language of computer protocols limit or enable new forms of communication? |
Loss Pequeño Glazier
|
Poetics of Programming
|
The resonances between the poetics of innovative poetry and the poetics of programming offer some valuable opportunites to expand our views of how writing makes language. It may not be commonly understood how innovative poets have engaged similar material struggles to those of programming. (As to the sense of 'poetry' here, we are referring to poets who work within language-based practices of the 1970s to the present.) Likewise, programming itself has its own poetics, a fact which is no secret to programmers. The resonances and subtle distinctions between these two forms of practice are investigated here to approach an understanding of how language operates when viewed programmatologically. Addressing both fields of practice, this investigation seeks to point to a more general understanding of what language 'is' in the digital medium. |
Lisa Jevbratt
|
Talk Back
|
As a network artist with a background in more traditional contemporary art, the process I use writing software is in some sense a very traditional artistic/creative process. I immerse myself in a particular Internet protocol/language, and allow it to "talk back". Programming is my actual medium; writing code is the bulk of the work. My ideas are formed in, and as a result of, the coding. There is always code to write, problems to solve, like a painter grinding pigments, I spend time on those little solvable problems in order to let the large questions arise. |
Lev Manovich
|
Culture after Software: a
Program for Post-media Aesthetics
|
1. Post-media aesthetics
needs categories that can describe how a cultural object organizes data
and structures user's experience of this data. |
Michael Mateas
|
Doubled System
|
My work is in Artificial
Intelligence (AI)-based art and entertainment. I simultaneously engage
in AI research and art making, a research agenda and art practice I call
expressive AI. Expressive AI has two major, interrelated thrusts: |
Jonathan Minton
|
Word For Word: Encoding,
Networking, and
Intention |
What is the underlying textual "intention" of a networked assembly such as the online literary journal Word/ For Word? I propose that one way to answer this question is to rethink "intention" as a specific site of textual encoding/decoding. Intention, in this regard, is not a by-product, or end-result, of writing, nor the manifestation of an author's "original" idea, but an always on-going textual process. In her essay "On Flaws," Ann Lauterbach describes this process as "the abraided and indefinite accumulation of an infinite dispersal of sums." Thinking of such a seemingly infinite network in terms of encoding can afford a unique opportunity to explore this notoriously difficult terrain. |
David Rokeby
|
The Computer as a Prosthetic Organ of Philosophy
|
As a artist / programmer, I have been expressing myself in computer language for many years. As a vehicle for expression, code is of course very different from spoken and written human languages, but expressing myself in both realms has offered some unusual perspectives on a number of issues surrounding language, encoding and decoding. In software, language and its binary substrate are the reality, and surface manifestations on screen and through output devices are approximate representations of that reality. It has of course often been argued that the same is true of human language and lived reality (at least from the interior view of consciousness), but as in many other things, the computer transforms this theoretical position into a tangible one. Are there limits to what one can express in computer code? Is human language fundamentally different or are computer languages simply limit cases of human language? As we spend more and more of our time in spaces whose character has been programmed, these questions become pressing ones. I will explore these questions from the point of view of my experiences developing and exhibiting a wide range of computer-based art installations. |
Phoebe Sengers
|
The 'Embedded World' of AI
|
Artificial Intelligence has long been seen, by both its supporters and its critics, as attempting to create a complete encoding of human experience. The complexity of human behaviour and existence in the world, by this way of thinking, is reduced to or replaced by formal algorithms. Supporters of AI rejoice in the formal elegance of this reduction, while detractors lament the limitations of this "closed world" of AI. Yet a radically different epistemological stance is becoming apparent in contemporary offshoots of AI, including statistical natural language processing and machine learning as well as the work of hybrid artist-technologists like Warren Sack and Michael Mateas. By this way of thinking, the power of formal representations is not based on their existence in a separate, clean closed world, but on their embeddedness in a complex, incompletely formalizable outside world. Web search systems like Google, for example, work not by creating an abstract, formal representation of human life, but by computing directly on language and links created by humans for one another. The goal with such systems is not to replace the human world with a formalized ideal, but to opportunistically discover patterns in partial formalizations of a much more complex reality. In these cases, instead of a closed world, we can speak of an "embedded world" in which formalisms can tell us something about social and cultural issues not because they represent them but because they arise from them. |